Top news of the week: 10.06.2022.
Exclusive: Mattel makes its play for the metaverse—and the metaverse plays back
The famed toymaker will turn its iconic characters into playable avatars in Cryptoys’ NFT gaming world.
The Sandbox & Decentraland Have Huge User Loss -- Blockchain Metaverse Platforms Fall Below 1000 Weekly Active Users!
Many crypto enthusiasts insist that NFTs and the blockchain are an integral part of the Metaverse, but somewhere along the way, actual consumers did not get that memo. Metaverse developer ...
Meta brings game development platform Crayta to Facebook Gaming’s cloud streaming service
Meta announced today that it’s bringing Roblox-like Crayta, a game development platform that lets you build and play games with your friends in real time, to Facebook Gaming’s cloud ...
Metaverse shopping: Retailers’ new reality
Successful brands and retailers have a vibrant presence not only in the physical world, but also online, on mobile devices and in the metaverse.
Meta Shakes Up AI Unit Amid Drive for Growth
AI hubs will become part of product groups as a way of turning research into business assets more quickly, and in line with the company’s metaverse aspirations.
The metaverse is brought to you by…
Will the taste of a cool crisp coke or an ice cold beer still taste as sweet in the metaverse? Let's find out.
Web3 is crucial for data sovereignty in the metaverse
As technology advances, content in the metaverse will become indistinguishable from reality. How do we stop bad actors from controlling the photo-realistic virtual versions of us?
ESA: 66% of Americans play games and 88% of players say gaming relieves stress
A total of 66% of Americans, or 215.5 million people, play video games and attitudes toward games are more positive in the pandemic.